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[[PREPRODUCTION]]   [[PRODUCTION]]   [[POSTPRODUCTION]]

[[PostProduction]] : [[The Director's Role]]   [[The Dialogue Editor]]   [[The SoundEffect Editor]]

   All of the work involved in structuring the postproduction sound tracks for your film will be targeted on the final mix. Usually most of the sounds you hear in a film after is produced were at one time separate from one another. The final mix (mixing) is the process of blending together the remote sounds: dialogue, sound effects, and music. Afterwards, an engineer rerecords the different multiple tracks and blends them together, equalizing the instruments.

The directorˇ¦s role

Postproduction sound is divided into three categories: dialogue, sound effects and music. The specialists involved in constructing these sounds are the dialogue director, the special effects editor, the composer and the music editor. Each of them will emphasize on a particular are of sound. For instance the sound editor will view the picture with an ear for sound effects. An important point to remember for sound effects is that only one kind of effect can dominate at a time. For example, if there is dialogue going on, then there should be no background music disrupting the dialogue.

The dialogue editor
The original recording of the dialogue made during the production will need a substantial amount of work before it is ready for the mix. Thatˇ¦s the dialogue editorˇ¦s job. A system that the dialogue editor may use is the ADR ˇ§automatic dialogue replacementˇ¨. It is for rerecording dialogue in synchronization with the picture during postproduction. Usually this is done when there is something wrong with the original recording. Some directors actually prefer using ADR because this system can allow them to concentrate more visually during the production without having to be concerned too much about sound quality.

The sound effects editor
A good sound effects editor approaches his work much like a composer approaches music; going beyond the main sound effects that the picture demands to create moods and feelings. Sound effects are very important as they have a huge effect on the audienceˇ¦s reaction and response to the film. How does a sound effects editor create sounds like that? Well, below is a single example of a sound effects construction.

Imagine the inside of a hotel room. A man enters, turns on the light, drops his keys on the dresser, removes his coat, revealing a splotch of blood on his shirt, tosses his coat on a chair, flops onto the bed with a sigh. The following sound effects are needed for this scene:

- Distant city traffic
- Key in lock
- Doorknob turning
- Door squeaking
- Door closing
- Door closing
- Light switch
- Footsteps on carpet
- Keys jingling
- Keys hitting dresser top
- Clothes rustling
- Jacket dropping onto chair
- Man flopping onto bed (squeaky bed springs)
- Man sighing

Amidst all these sound effects, it is important to note the real point of the whole thing. Donˇ¦t forget that the real point is to tell a story.