Mythology
has exerted great influence on the sphere of entertainment, where
inspiration is drawn from the ancient tales of mythology and where
many ideas are reused in different forms, or at their face value.
These effects are evident in the two areas that we shall proceed
to discuss. They are that of films and games.
Starting
with films, many that carry heavy mythical baggage are influenced
in the same way as literature, which is discussed separately.
With the conversion of these works of literature into film, the
effects are carried forth to a larger audience and enacted visually,
reviving many themes of mythology that are best described in pictures.
More importantly, however, are the films that in fact stage the
very tales that are found in mythology. It would require little
introduction to the myriad of tales have undergone this transformation.
Movies such as "Jason and the Argonauts", which was
based on a story from Greek Mythology, and the "Journey to
the West" from Chinese mythology, are good examples.
"The
Lord of the Rings" was discussed in the area of literature.
The films based on the books are due out in the years 2001, 2002
and 2003, each under the title of the three books that form the
entire story. Modern literature owes a lot to mythology, many
films do too in similar fashions. Such films like Walt Disney's
"Hercules" or "Atlantis" have been produced
in recent times, representing the allure of mythology that has
stayed on till modern times. Despite the differences in mythology
over two thousand years, it still exerts a lasting influence,
which serves to inspire so many people to re-enact it.
Apart from
that, many films today manifest ideas that occur in mythology.
The most prominent of these ideas that has been used in film is
that of the concept of good and evil. In the famous series of
movies, "Star Wars", the two opposites in the movie
are known as the "The Light" and "The Dark Side".
This is reminiscent of any mythology, which sees good and evil
along the two lines of brightness and darkness.
Many films
today such as "Dragonheart" and many Chinese tales have
put Dragons in the middle of their plots. Dragons essentially
have their origins in mythology, and to have dragons play such
an important role in movies today surely proves the fact those
movies, especially those to do with fantasy, have much to owe
to the world's mythologies.
It is in the
spirit of mythology that a whole array of fantasy games have evolved,
and both mythical and non-mythical games alike share the inspiration
that mythology has bequeathed upon the world. The game, Max Payne,
is one of the latest games in the market as of the time of the
writing of this article. It is a third person shooter, which boasts
of the cutting edge in the latest 3D graphics technology. What
is striking about the game, besides its stunning graphics, was
its references to Norse mythology. A certain conspiracy in the
game was named Project Valhalla, Valhalla being the hall of Odin,
to those acquainted with the pantheon.
In fact, Max
Payne is not the only recent game to be involved with mythology.
The real time strategy game from Microsoft, which is scheduled
for release soon, is named "Age of Mythology", which
coincidentally shares the same name as this site. (I would like
to repeat the fact that this site is in no way affiliated with
that game, and in no way was the title of this site a result of
some inspiration from the game.)
A large portion
of games that are related to mythology, are role-playing games
where players move figures across the board to play out the various
scenarios and stories according to the imagination of the game
master. Many of these characters included the fabled elves and
dwarves out of Norse Mythology, or the mystical wizards who came
out of Celtic mythology. They also sport the elemental creatures,
the wyverns and many more, whom are all distinctly mythical creatures.
However, these
type of games have given way to the advent of the internet, which
now houses thousands of such games which are played on a text
based format. These games attest to the huge influence of mythology
on a sector as recent as internet gaming. However, the introduction
of technology has not reduced the effect of mythology, but only
proved to be a medium that has spawned a greater community for
such games across the world, serving to increase the already large
impact that mythology has on the gaming world.
One may wonder
if, in fact, these really show conclusive effects of mythology
on the various sectors mentioned in the article. It does not seem
apparent at first, but by virtue that mythology has been widely
utilized in the sections mentioned above, it points to something.
It points
to the fact that the scriptwriters and the game producers chose
to use mythology as the basis for their products over other possible
alternatives. It is because of this fact that we realise that
mythology has in fact made such an impact on our society, and
has ingrained itself deep within our modern day culture. This
small spark has embodied itself in society today, in the manifestations,
such as of films and games in our society today.
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