The BasicX Editor/Compiler is where your project and its accompanying files are created, opened, edited and compiled. A editor will appear as you click the editor button in the downloader. This page, you will find all about the function and info of the editor.
|This is how an
editor look like.
It displays the Basic Express Project file (*.bxp) and Module file filename (*.bas) that is being open and edit.
This is where you type your source code.
It displays the various elements of the system. This left window shows any errors or warnings during the compiling of Basic X. The middle window indicates whether or not the compile was successful. If it is successful, it will displays the amount of EEPROM memory used by the code and static variable. While the right window shows the line number where the cursor is.
where the Project file (*.bxp) is being control.
new Project file (*.bxp) as shown above.
Load a Project file (*.bxp).
Rewrite current Project file (*.bxp).
Save Project As
Save current Project file as new Project file (*.bxp).
is where Module file (*.bas) is being control.
Add and create a new blank Module file (*.bas).
The module file that is currently edited is replaced with the one, which the user loads, or open.
Save or Rewrite current Module file (*.bas).
Save File As
Save current Module file as new Module file (*.bas).
Print the Module File (*.bas) that is being edited.
Exit or Close the Editor.
menu let the user compile the source code.
It only checks for any errors before compiling and then it compile.
Compile and Run
Itís the same as the function Compile and it also download to the BasicX chip.
It shows any info during compiling.
It finds and replaces word that the user wants in the Module file (*.bas) being edited.
It is the setting of auto save and the textbox colour.
It will call Windows built in calculator