Pixillation is a very fun aniamtion.Pixillation is the preocess whereby real people and locations are used. It looks as if the real life objects are being moved about by invisible pixies. This is done by moving or posing objects and the nusing the camrea to catch still frames of the action. When the action sequence is played back, the objects would appear as if they were moving around by themselves.
While animationg the objects, you would need some simple aids like blue tack to hold the objects to their position. It is also used to indicate the position of the objects before they are moved or reshaped. This is to ensure the flw of the action sequence so that the object can be replaced accordingly.
For most of the time, the camera is positioned roughly at eye level. This is to ensure everything can be seen clearly in the computer without distortion.
a) definitely, a model.
b) objects ,eg. chair, toys, books
A digital video camera is mounted on a tripod and connected to a computer loaded with Adobe Premiere software for stop-motion capture. An ordinary photographic tripod is required and the DVC is positioned such that it points horizontally and is at eye-level to the actor standing up. A second person is to capture the motion of the actor frame by frame on the computer.
Steps to Pixillation
1. conatruct the basic set up accordingly as shown in the set-up section. switch on the computer and start the programme Adobe Premiere. Select the function File> Capture> Stop motion.
2.To show an action sequence where the actor shifts from one point to another, the sctor is positioned such that he is only partially captured in the camera. Check that this is so on the computer screen. Take 12 frames of this first frame of action sequence, creating a hold for the start of the sequence.
3.Ask the actor to shift a little bit away from its original position, this time making sure that he is fully capyured by the camera. Check that this is so on the computer and take 5 frames of this second frame of the action sequence. Thsi capturing cycle will berepeated until all your shots are taken. Bear in mind that it takes 24( or 25) frames to make a second of animation.
4. Continue moving and repositioning the actor until he has completed the action sequence you desired. Take 5 frames of each new position before repositioning the actor.
5. When the whole action sequence is captured and replayed, it will show the actor shifting around without him walking.