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Glossary:
AGP: Advanced Graphic Port (An
expansion slot that gives a video card fast access to bitmaps stored in a PC's
main RAM)
Open GL: Open Graphic Library,
a technology used to draw 3D graphics.
Glide: A technology developed by
3dfx to draw graphics in Windows.
D3D: A technology developed by
Microsoft to draw graphics in Windows.
Frame rate: The number of complete
graphic rendered per second.
Fill rate: The number of polygons
rendered per second.
S3TC: A texture compression
technique developed by S3.
FXT1: A texture compression
technique developed by 3DFX.
Anti-Alias: rounding up the
corners so as to make the graphic look smooth.
Z buffer: Z buffer stores the depth
of objects
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