function rollon(){
  if (window.event.srcElement.className == "norm"){
    window.event.srcElement.className = "illuminate";
  }
}

function rolloff(){
  if (window.event.srcElement.className == "illuminate"){
    window.event.srcElement.className = "norm";
  }
}

document.onmouseover = rollon;
document.onmouseout = rolloff;

ns4 = (document.layers)? true:false
ie4 = (document.all)? true:false

function gowithi(){
if (ns4){
Le = document.learn;
hlLe = document.HLlearn;
vlLear = document.VLlearn;
topLe = document.TOPlearn;
textLe = document.TEXTlearn;
Te = document.teach;
hlTe = document.HLteach;
vlTe = document.VLteach;
topTe = document.TOPteach;
textTe = document.TEXTteach;
In = document.interact;
hlIn = document.HLinteract;
vlIn = document.VLinteract;
topIn = document.TOPinteract;
textIn = document.TEXTinteract;
Re = document.real;
hlRe = document.HLreal;
vlRe = document.VLreal;
topRe = document.TOPreal;
textRe = document.TEXTreal;
Rx = document.reference;
hlRx = document.HLreference;
vlRx = document.VLreference;
topRx = document.TOPreference;
textRx = document.TEXTreference;
topCo = document.TOPcontact;
pointer = document.arrow;
}

if (ie4){

Le = learn.style;
hlLe = HLlearn.style;
vlLear = VLlearn.style;
topLe = TOPlearn.style;
textLe = TEXTlearn.style;
Te = teach.style;
hlTe = HLteach.style;
vlTe = VLteach.style;
topTe = TOPteach.style;
textTe = TEXTteach.style;
In = interact.style;
hlIn = HLinteract.style;
vlIn = VLinteract.style;
topIn = TOPinteract.style;
textIn = TEXTinteract.style;
Re = real.style;
hlRe = HLreal.style;
vlRe = VLreal.style;
topRe = TOPreal.style;
textRe = TEXTreal.style;
Rx = reference.style;
hlRx = HLreference.style;
vlRx = VLreference.style;
topRx = TOPreference.style;
textRx = TEXTreference.style;
topCo = TOPcontact.style;
pointer = arrow.style;
}

Le.xpos = parseInt(Le.left);
Le.ypos = parseInt(Le.top);
hlLe.xpos = parseInt(hlLe.left);
hlLe.ypos = parseInt(hlLe.top);
vlLear.xpos = parseInt(vlLear.left);
vlLear.ypos = parseInt(vlLear.top);
topLe.xpos = parseInt(topLe.left);
topLe.ypos = parseInt(topLe.top);
textLe.xpos = parseInt(textLe.left);
textLe.ypos = parseInt(textLe.top);
Te.xpos = parseInt(Te.left);
Te.ypos = parseInt(Te.top);
hlTe.xpos = parseInt(hlTe.left);
hlTe.ypos = parseInt(hlTe.top);
vlTe.xpos = parseInt(vlTe.left);
vlTe.ypos = parseInt(vlTe.top);
topTe.xpos = parseInt(topTe.left);
topTe.ypos = parseInt(topTe.top);
textTe.xpos = parseInt(textTe.left);
textTe.ypos = parseInt(textTe.top);
In.xpos = parseInt(In.left);
In.ypos = parseInt(In.top);
hlIn.xpos = parseInt(hlIn.left);
hlIn.ypos = parseInt(hlIn.top);
vlIn.xpos = parseInt(vlIn.left);
vlIn.ypos = parseInt(vlIn.top);
topIn.xpos = parseInt(topIn.left);
topIn.ypos = parseInt(topIn.top);
textIn.xpos = parseInt(textIn.left);
textIn.ypos = parseInt(textIn.top);
Re.xpos = parseInt(Re.left);
Re.ypos = parseInt(Re.top);
hlRe.xpos = parseInt(hlRe.left);
hlRe.ypos = parseInt(hlRe.top);
vlRe.xpos = parseInt(vlRe.left);
vlRe.ypos = parseInt(vlRe.top);
topRe.xpos = parseInt(topRe.left);
topRe.ypos = parseInt(topRe.top);
textRe.xpos = parseInt(textRe.left);
textRe.ypos = parseInt(textRe.top);
Rx.xpos = parseInt(Rx.left);
Rx.ypos = parseInt(Rx.top);
hlRx.xpos = parseInt(hlRx.left);
hlRx.ypos = parseInt(hlRx.top);
vlRx.xpos = parseInt(vlRx.left);
vlRx.ypos = parseInt(vlRx.top);
topRx.xpos = parseInt(topRx.left);
topRx.ypos = parseInt(topRx.top);
textRx.xpos = parseInt(textRx.left);
textRx.ypos = parseInt(textRx.top);
topCo.ypos = parseInt(topCo.top);
topCo.xpos = parseInt(topCo.left);
pointer.ypos = parseInt(pointer.top);
pointer.xpos = parseInt(pointer.left);
}
//_________________________________________________________
//_______________________________________________________
//__________________________________onMouseover Triggers__

function onLearnOver(){
	hideItAll();
	learnOut();
	teachIn();
	intIn();
	realIn();
	referenceIn();
	contactIn();
	topLe.xpos = 31
	topLe.ypos = 106
	topLe.top = topLe.ypos
	topLe.left = topLe.xpos
goodbyePointer();
}

function onTeachOver(){
	hideItAll();
	learnIn();
	teachOut();
	intIn();
	realIn();
	referenceIn();
	contactIn();
	topTe.xpos = 11
	topTe.ypos = 138
	topTe.top = topTe.ypos
	topTe.left = topTe.xpos
goodbyePointer();
}
function onIntOver(){
	hideItAll();
	learnIn();
	teachIn();
	intOut();
	realIn();
	referenceIn();
	contactIn();
	topIn.xpos = 6
	topIn.ypos = 176
	topIn.top = topIn.ypos
	topIn.left = topIn.xpos
goodbyePointer();
}

function onRealOver(){
	hideItAll();
	learnIn();
	teachIn();
	intIn();
	realOut();
	referenceIn();
	contactIn();
	topRe.xpos = 6
	topRe.ypos = 215
	topRe.top = topRe.ypos
	topRe.left = topRe.xpos
goodbyePointer();
}

function onReferenceOver(){
	hideItAll();
	learnIn();
	teachIn();
	intIn();
	realIn();
	referenceOut();
	contactIn();
	topRx.xpos = 6
	topRx.ypos = 257
	topRx.top = topRx.ypos
	topRx.left = topRx.xpos
goodbyePointer();
}

function onContactOver(){
	hideItAll();
	learnIn();
	teachIn();
	intIn();
	realIn();
	referenceIn();
	topCo.xpos = 6
	topCo.ypos = 306
	topCo.top = topCo.ypos
	topCo.left = topCo.xpos
goodbyePointer();
}

//________________________________________________________
//________________________________________________________
//__________________________________________________________
//_________________________________________________________
//____________________Learn Div Out/In_____
function learnOut(){

			vlLear.ypos = 100
			vlLear.top = vlLear.ypos

			hlLe.xpos = 45
			hlLe.left = hlLe.xpos

			textLe.xpos = 65
			textLe.ypos = 125
			textLe.top = textLe.ypos
			textLe.left = textLe.xpos
}

function learnIn(){

topLe.xpos = -200
topLe.ypos = 105
topLe.top = topLe.ypos
topLe.left = topLe.xpos

		vlLear.ypos = -200
		vlLear.top = vlLear.ypos

		   textLe.xpos = -150
		   textLe.ypos = 125
		   textLe.top = textLe.ypos
		   textLe.left = textLe.xpos

		   hlLe.xpos = -150
		   hlLe.left = hlLe.xpos
}

//____________________Teach Div Out/In_____
function teachOut(){

		   vlTe.ypos = 137;
		   vlTe.top = vlTe.ypos

		   hlTe.xpos = 20
		   hlTe.left = hlTe.xpos

		   textTe.xpos = 55
		   textTe.ypos = 157
		   textTe.top = textTe.ypos
		   textTe.left = textTe.xpos
}

function teachIn(){
textTe.xpos = -130
textTe.ypos = 125
textTe.top = textTe.ypos
textTe.left = textTe.xpos

		vlTe.ypos = -263
		vlTe.top = vlTe.ypos

		   topTe.xpos = -200
		   topTe.ypos = 105
		   topTe.top = topTe.ypos
		   topTe.left = topTe.xpos

		   hlTe.xpos = -155
		   hlTe.left = hlTe.xpos
}

//____________________Interact Div Out/In_____
function intOut(){

			vlIn.ypos = 175
			vlIn.top = vlIn.ypos

			hlIn.xpos = 8
			hlIn.left = hlIn.xpos

			textIn.xpos = 41
			textIn.ypos = 195
			textIn.top = textIn.ypos
			textIn.left = textIn.xpos
}
function intIn(){
topIn.xpos = -200
topIn.ypos = 175
topIn.top = topIn.ypos
topIn.left = topIn.xpos

		vlIn.ypos = -225
		vlIn.top = vlIn.ypos

		textIn.xpos = -130
		textIn.ypos = 195
		textIn.top = textIn.ypos
		textIn.left = textIn.xpos

		hlIn.xpos = -150
		hlIn.left = hlIn.xpos
		
}

//____________________Real Div Out/In_____
function realOut(){

			vlRe.ypos = 214
			vlRe.top = vlRe.ypos


			hlRe.xpos = 0
			hlRe.left = hlRe.xpos

			textRe.xpos = 35
			textRe.ypos = 234
			textRe.top = textRe.ypos
			textRe.left = textRe.xpos
}
function realIn(){
topRe.xpos = -200
topRe.ypos = 175
topRe.top = topRe.ypos
topRe.left = topRe.xpos

		vlRe.ypos = -255
		vlRe.top = vlRe.ypos

		textRe.xpos = -130
		textRe.ypos = 195
		textRe.top = textRe.ypos
		textRe.left = textRe.xpos

		hlRe.xpos = -150
		hlRe.left = hlRe.xpos

		
}
//____________________Rescources Div Out/In_____
function referenceOut(){

			vlRx.ypos = 256
			vlRx.top = vlRx.ypos

			hlRx.xpos = 10
			hlRx.left = hlRx.xpos

			textRx.xpos = 35
			textRx.ypos = 276
			textRx.top = textRx.ypos
			textRx.left = textRx.xpos
}
function referenceIn(){
topRx.xpos = -200
topRx.ypos = 175
topRx.top = topRx.ypos
topRx.left = topRx.xpos

		vlRx.ypos = -255
		vlRx.top = vlRx.ypos

		textRx.xpos = -130
		textRx.ypos = 195
		textRx.top = textRx.ypos
		textRx.left = textRx.xpos

		hlRx.xpos = -150
		hlRx.left = hlRx.xpos

		
}
function contactIn(){
	topCo.xpos = -300
	topCo.ypos = 305
	topCo.top = topCo.ypos
	topCo.left = topCo.xpos}
//===================================================================================
//===================================================================================

function theOne(num){
hideItAll();
pointer.xpos = 57
pointer.left = pointer.xpos
if(num=="one"){
pointer.ypos = 126
pointer.top = pointer.ypos}
if(num=="two"){
pointer.ypos = 146
pointer.top = pointer.ypos}
if(num=="three"){
pointer.ypos = 165
pointer.top = pointer.ypos}
if(num=="four"){
pointer.ypos = 184
pointer.top = pointer.ypos}
if(num=="five"){
pointer.ypos = 202
pointer.top = pointer.ypos}
if(num=="six"){
pointer.ypos = 221
pointer.top = pointer.ypos}
if(num=="seven"){
pointer.ypos = 260
pointer.top = pointer.ypos}
if(num=="eight"){
pointer.ypos = 278
pointer.top = pointer.ypos}
if(num=="nine"){
pointer.ypos = 297
pointer.top = pointer.ypos}
if(num=="ten"){
pointer.ypos = 335
pointer.top = pointer.ypos}
}
function theTwo(num){
hideItAll();
pointer.xpos = 47
pointer.left = pointer.xpos
if(num=="one"){
pointer.ypos = 158
pointer.top = pointer.ypos}
if(num=="two"){
pointer.ypos = 196
pointer.top = pointer.ypos}
if(num=="three"){
pointer.ypos = 215
pointer.top = pointer.ypos}
if(num=="four"){
pointer.ypos = 253
pointer.top = pointer.ypos}
if(num=="five"){
pointer.ypos = 272
pointer.top = pointer.ypos}
if(num=="six"){
pointer.ypos = 291
pointer.top = pointer.ypos}
}

function theThree(num){
hideItAll();
pointer.xpos = 34
pointer.left = pointer.xpos
if(num=="one"){
pointer.ypos = 197
pointer.top = pointer.ypos}
if(num=="two"){
pointer.ypos = 216
pointer.top = pointer.ypos}
if(num=="three"){
pointer.ypos = 235
pointer.top = pointer.ypos}
if(num=="four"){
pointer.ypos = 254
pointer.top = pointer.ypos}
if(num=="five"){
pointer.ypos = 273
pointer.top = pointer.ypos}
if(num=="six"){
pointer.ypos = 292
pointer.top = pointer.ypos}
if(num=="seven"){
pointer.ypos = 311
pointer.top = pointer.ypos}
if(num=="eight"){
pointer.ypos = 330
pointer.top = pointer.ypos}
if(num=="nine"){
pointer.ypos = 349
pointer.top = pointer.ypos}
if(num=="ten"){
pointer.ypos = 368
pointer.top = pointer.ypos}
if(num=="eleven"){
pointer.ypos = 387
pointer.top = pointer.ypos}
}

function theFour(num){
hideItAll();
pointer.xpos = 26
pointer.left = pointer.xpos
if(num=="one"){
pointer.ypos = 235
pointer.top = pointer.ypos}
if(num=="two"){
pointer.ypos = 275
pointer.top = pointer.ypos}
if(num=="three"){
pointer.ypos = 293
pointer.top = pointer.ypos}
if(num=="four"){
pointer.ypos = 312
pointer.top = pointer.ypos}
if(num=="five"){
pointer.ypos = 331
pointer.top = pointer.ypos}
}
function theFive(num){
hideItAll();
pointer.xpos = 29
pointer.left = pointer.xpos
if(num=="one"){
pointer.ypos = 277
pointer.top = pointer.ypos}
if(num=="two"){
pointer.ypos = 296
pointer.top = pointer.ypos}
if(num=="three"){
pointer.ypos = 316
pointer.top = pointer.ypos}
if(num=="four"){
pointer.ypos = 333
pointer.top = pointer.ypos}
}
var unDoitall;
function hideItAll(){
clearTimeout(unDoitall);
unDoitall = 
setTimeout(" learnIn(); teachIn(); intIn(); realIn(); referenceIn(); contactIn(); goodbyePointer();",
3000);

}
function goodbyePointer(){
pointer.xpos = -30
pointer.ypos = -30
pointer.top = pointer.ypos
pointer.left = pointer.xpos
}


