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Scenarios
For the three castles presented here, the premise is simple enough: storm the castle and
attack the tenshu. The army you command
will vary according to the particular mission you select, but it will be comprised of the
following units. Use them wisely.
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Ashigaru |
Their name means 'light foot'; this refers to their scant armor and relatively weak
weapons. Being pulled from the mass population to fill the growing need for warriors, these
foot soldiers are poorly trained yet quick.
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Samurai |
Fearless in combat and honorable to the last, the samurai has a good balance of power,
defense, and speed. Years of training make him deadly accurate with the katana. |
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Archer |
Commanding a powerful longbow, the samurai archers require many years of practice before
fully mastering the weapon. In the hands of a true master, the bow and arrow have stunning
accuracy from even great distances.
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Gunners |
The introduction of firearms in the 16th century revolutionized warfare in Japan. While
boasting more power and marginally better range than the bow, the early guns are not much
in terms of accuracy.
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Cannon |
While Heavy and not too mobile, the cannon still packs a mean punch. Fantastic for
weakening defenses; not good for any type of stealth maneuvering. |
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Ninja |
Practitioner of ninjitsu, the "art of stealth"... Employed as assassins or spies, ninja
work alone but are the most feared and least understood fighters in Feudal Japan. |
This simulation is based on turns; you make your moves, the computer makes its moves, repeat.
The controls of the simulation are simple enough: the arrow keys are used to move the view
around the map. The mouse is for selecting units and for clicking the self-explanatory
buttons that appear on screen. Holding down the tab key will display a yellow rectangle
that shows your position in relation to the castle map. When you click a unit with the
mouse, its statistics will appear at the top (orange for your men, grey for enemies). The
game will end either when your army is wiped out, when you destroy the tenshu (aim for the
middle!), or when you close the window and give up.
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