// A simple rotated box with x/y/z axes. camera { location <5, 5, -10> look_at <0, 0, 0> } cylinder { <-50, 0, 0>, <50, 0, 0>, 0.1 pigment { color rgb <0, 1, 0> } } cylinder { <0, -50, 0>, <0, 50, 0>, 0.1 pigment { color rgb <0, 1, 0> } } cylinder { <0, 0, -50>, <0, 0, 50>, 0.1 pigment { color rgb <0, 1, 0> } } box { <-1, -1, -1>, <1, 1, 1> pigment { color rgb <0, 0, 1> } rotate <0, 0, 45> } light_source { <-10, 10, -10> color rgb <1, 1, 1> } light_source { <10, 10, -10> color rgb <1, 1, 1> }