// This is a simple red sphere with phong highlights // first, the camera position camera { location <2,5,-10> look_at <0,0,0> } // now, some light light_source { <-7,10,-10> color rgb <1,1,1> } light_source { <17, -10, 0> color rgb <1,1,1> } // the sphere sphere { <0,0,0>, 5 pigment { color rgb <0,1,0> } finish { phong 1 } }