#declare Pigm = pigment { marble color_map { [0.00 color rgb <1, 0.25, 0.25>] [0.33 color rgb <1, 1, 0.25>] [0.50 color rgb <0.25, 1, 0.25>] [0.66 color rgb <0.25, 0.25, 1>] [1.00 color rgb <1, 0.25, 0.25>] } } sphere { <1.5, 0, 0>, 1 pigment { Pigm translate <1.5, 0, 0> } } box { <-2.5, -1, -1>, <-0.5, 1, 1> pigment { Pigm translate <-1.5, 0, 0> } } light_source { <150, 200, -500> color rgb <1, 1, 1> } camera { location <2, 2, -5> look_at <0, 0, 0> }