cylinder { <0, 0, -2>, <0, 0, 2>, 0.5 open pigment { color rgb <1, 0, 0> } rotate <-6, 6, 0> } light_source { <0, 4, -20> color rgb <1, 1, 1> } camera { location <0, 0, -4> look_at <0, 0, 0> }