union { cylinder { <1, 0, 0>, <1, 1, 0>, 0.25 } cylinder { <1, 0, 0>, <1, 1, 0>, 0.25 rotate 120*y } cylinder { <1, 0, 0>, <1, 1, 0>, 0.25 rotate 240*y } pigment { color rgb <0, 1, 1> } } disc { <0, 0, 0>, y, 3 pigment { checker color rgb <1, 1, 1> color rgb <0, 0, 0> } } light_source { <50, 50, -50> color rgb <1, 1, 1> } camera { location <1.5, 3, -1.5> look_at <0, 0, 0> }