height_field { gif "fract001.gif" pigment { color rgb <1, 1, 1> } translate <-0.5, -0.5, -0.5> } disc { <0, -0.75, 0>, y, 2 pigment { checker color rgb <0.1, 1, 0.1> color rgb <0.4, 1, 0.4> scale 1/4 } } light_source { <-1, 2, 0> color rgb <1, 1, 1> } camera { location <-1, 0.5, -1> look_at <0, 0, 0> }