#declare Fin = finish { ambient 0.6 } sphere { <1.5, 0, 0>, 1 pigment { color rgb <1, 1, 0> } finish { Fin } } box { <-2.5, -1, -1>, <-0.5, 1, 1> pigment { color rgb <1, 0, 1> } finish { Fin } } plane { y, -1 pigment { checker color rgb <1, 1, 1> color rgb <0, 0, 1> } } plane { -z, -4 pigment { checker color rgb <1, 1, 1> color rgb <0, 0, 1> } finish { ambient 0.5 } } light_source { <100, 500, -100> color rgb <1, 1, 1> } camera { location <2, 2, -5> look_at <0, 0, 0> }