The Online POV-Ray Tutorial
POV-Ray Language Reference
Welcome to the POV-Ray Language Reference. This document contains information on the syntax, usage and purpose of every POV-Ray keyword and feature. Select a topic from below:
General POV-Ray Language and Scene Wide Modifiers
POV-Ray directives, transformations and other miscellaneous features.
Finite POV-Ray primitives (those containing well-defined bounds).
Infinite POV-Ray primitives (those including a component which may potentially extend to infinity)
CSG (Constructive Solid Geometry)
CSG object manipulations (union, merge, difference, etc.)
Directives used to modify the default behaviour of certain objects.
Object surface color/pattern modifiers.
POV-Ray directives that modify the way light interacts with object surfaces.
POV-Ray directives that can quickly simulate common 3D attributes such as bumps.
Special surface color/patterns modifiers.
POV-Ray camera modifiers.
POV-Ray light source types and attributes.