The Online POV-Ray Tutorial

POV-Ray Language Reference

Welcome to the POV-Ray Language Reference. This document contains information on the syntax, usage and purpose of every POV-Ray keyword and feature. Select a topic from below:
- General POV-Ray Language and Scene Wide Modifiers
POV-Ray directives, transformations and other miscellaneous features.
- Finite Objects
Finite POV-Ray primitives (those containing well-defined bounds).
- Infinite Objects
Infinite POV-Ray primitives (those including a component which may potentially extend to infinity)
- CSG (Constructive Solid Geometry)
CSG object manipulations (union, merge, difference, etc.)
- Object Modifiers
Directives used to modify the default behaviour of certain objects.
- Pigment
Object surface color/pattern modifiers.
- Finish
POV-Ray directives that modify the way light interacts with object surfaces.
- Normal
POV-Ray directives that can quickly simulate common 3D attributes such as bumps.
- Texture
Special surface color/patterns modifiers.
- Camera
POV-Ray camera modifiers.
- Lights
POV-Ray light source types and attributes.

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