
| FORMAT | PROS | CONS |
| Mod | anything can be used as an instrument | instruments are a pain sometimes to sample, vary in quality, hard to keep track off |
| up to 16 bit 48khz cd quality sound | quality varies greatly, instruments have to be good quality | |
| easy to learn and compose | not much support in games | |
| no bad fm music | big in size | |
| natrual, crisp, non-cheesy sound | does not always take full advantage of sound card | |
| almost all software is free | software varies in quality, sounds different sometimes in different programs | |
| ideal for digital sound, easy to edit, handles artificial sound well | takes way too much processor time and ram | |
| Midi | very small | expensive to make, need lots of equipment usually |
| little processor time | cheesy sounding unless high quality instruments are used | |
| ideal for games | software is overpriced | |
| shareware programs available | most midi shareware is pitiful | |
| same structure as regular music | programs can get complicated | |
| real genuine instruments | hard to get instruments to not sound like a $10 keyboard | |
| multiple layers easily | same things can be done in mods | |
| wide support | non-wavetable sound cards have heinous playback | |
| wide support on regular non-computer instruments | sequencers and external dacs mean big bucks for good sound | |
| non-computer oriented users find it like playing regular music almost | advanced techniques are complex and bothersome |