||A clear sheet of plastic made from celluloid [hence the name "cel"] where the drawings of the characters
and any moving objects from the animation are placed. Today's cels are almost always made from cellulose acetate.
||the process of converting single, two dimensional
images of a movement into one image that actually seems to move.
||The painting behind the cels that acts as a
backdrop or setting for the movement of the characters.
||One cel out of the many in a frame. It's much
easier to keep each seperate movement on a different cel, so when two characters are moving on screen at once there can be more
then one cel in place.
||CGI stands for computer generated image. Generally
this term is used when talking about computer graphics and computer graphic artists.
|classical [or traditional] animation
||We refer to them as both on this page, but what
it means is the process of cel animation.
||A single image. General refers to the final
animated image of both a background and a cel on top.
||The moment in time where an animation stops looking
like a series of images and looks like a fluis motiong [24 frames per second].
||In traditional animation these people fill in the
animation between each of the key frames. In computer animation the computer fills in the animation.
||An important moment in the series of drawings
that makes up an animation. Often time it is a pose before entering a motion, and the stopping point of that motion.
||A sheet of poses, notes, and different angle
views of a single character. These are used in order to keep drawings of that character consistant between different artists.
||A cell or background that is made bigger then
standard in order to do pan shots with.
|persistance of vision
||A flaw in our vision that has humans seeing objects
for a fraction of a second longer then it is truely there.
||A way to project small animations so a larger audience
could view them. Usually combined with a zoetrope, or spinning drum, the praxinoscope and it's mirror would act as a primitive projector.
||The final stage of a computer animation production. Where all
the previously inputed data such as the wire frame model and the texture map are put together to form one animation.
||Portions of a motion picture that are not actually
filmed. They are usually added later, either as minatures with stop action or computer graphics added in blue screening.
||The simplest animation device. It consists of
a disc that has two parts of one image on them. The first attempt was of a bird on one side, and a cage on the other. When
the device is spun between two hands by the string and then pulled taut the images blur together making one image, a bird in a cage.
||A strip of paper with a series of drawings inside a rotating
wheel or drum. The upper edge of the circular device has slots in it so when the device is spun a person can view the rapidly changing
series of drawings as an animation.