The Rules of Fencing

 

 

 

 

 

 

 

The sport of fencing is fast and athletic, a

far cry from the choreographed bouts you see on

film or on the stage. Instead of swinging from

a chandelier or leaping from balconies, you

will see two fencers performing an intense

dance on a six-feet-by-40-feet strip. The

movement is so fast the touches are scored

electronically -- a lot more like Star Wars

than Errol Flynn.

 

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The Weapons

 

Foil, epee and sabre are the three weapons used

in the sport of fencing. While it is not

unusual for fencers to compete in all three

events, they generally choose to develop their

skills in one weapon. Until recently, women

were permitted to compete only in foil, but now

the USFA and FIE offer national competitions

for women in epee and sabre. Women's epee was

added to the World Championships in 1989 and

was held for the first time at the Olympic

Games in 1996.

 

Foil and epee are thrusting weapons. Sabre is a

thrusting and cutting weapon. The target areas

differ for the three weapons, though all three

are scored electronically.

 

Foil

 

The foil has a flexible rectangular blade,

approximately 35 inches in length, weighing

less than one pound. Points are scored with the

tip of the blade and must land within the torso

of the body.

 

The valid target area in foil is the torso,

from the shoulders to the groin, front and

back. It does not include the arms, neck, head

and legs. The foil fencer's uniform includes a

metallic vest (called a lam) which covers the

valid target area, so that a valid touch will

register on the scoring machine. A small,

spring-loaded tip is attached to the point of

the foil and is connected to a wire inside the

blade. The fencer wears a body cord inside his

uniform which connects the foil to a reel wire,

connected to the scoring machine.

 

There are two scoring lights on the machine.

One shows a green light when a fencer is hit,

and one shows a red light when her opponent is

hit. A touch landing outside the valid target

area (that which is not covered by the lam) is

indicated by a white light. These "off target"

hits do not count in the scoring, but they do

stop the fencing action temporarily.

 

Epee

 

The epee (pronounced "EPP-pay"), the descendant

of the dueling sword, is similar in length to

the foil, but is heavier, weighing

approximately 27 ounces, with a larger guard

(to protect the hand from a valid hit) and a

much stiffer blade. Touches are scored only

with the point of the blade. The entire body is

the valid target area. The blade is wired with

a spring-loaded tip at the end that completes

an electrical circuit when it is depressed

beyond a pressure of 750 grams. This causes the

colored bulb on the scoring machine to light.

Because the entire body is a valid target area,

the epee fencer's uniform does not include a

lam. Off-target hits do not register on the

machine.

 

Sabre

 

The sabre is the modern version of the slashing

cavalry sword, and is similar in length and

weight to the foil. The major difference is

that the sabre is a thrusting weapon as well as

a cutting weapon (use of the blade). The target

area is from the bend of the hips (both front

and back), to the top of the head, simulating

the cavalry rider on a horse. The sabre

fencer's uniform includes a metallic jacket

(lam), which covers the target area to register

a valid touch on the scoring machine. The mask

is different from foil and epee, with a

metallic covering since the head is valid

target area. A colored light goes off when a

fencer scores a valid hit. Off-target hits do

not register on the machine.

 

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Object

 

The main object of a fencing bout (what an

individual "game" is called) is to effectively

score 15 points (in direct elimination play) or

five points (in preliminary pool play) on your

opponent before he scores that number on you.

Each time a fencer scores a touch, she receives

a point. Direct elimination matches consist of

three three-minute periods.

 

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Right-Of-Way

 

One of the most difficult concepts to visualize

in foil and sabre fencing is the rule of

right-of-way. This rule was established to

eliminate apparently simultaneous attacks by

two fencers.

 

In essence, right-of-way is the differentiation

of offense and defense, made by the referee.

The difference is important only when both the

red and green lights go on at the same time in

foil and sabre. When this happens, the winner

of the point is the one who the referee

determined was on offense at the time the

lights went on.

 

Epee does not use the right-of-way in keeping

with its dueling origin -- he who first gains

the touch earns the point. Or, if both fencers

hit within 1/25th of a second of each other,

both earn a point. However, it is equally

important to have a sound defense for epee,

since the entire body must be protected from a

touch.

 

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