Introduction
Though at first glance the idea of game theory sounds trivial, applications of game theory
are extensive. Von Neumann and Morgenstern originally applied their models of games to economic
analysis. Each factor in the market, such as seasonal prefferences, buyer choice, changes in
supply and material costs, and other such market factors can be used to describe strategies to
maximize the outcome and thus the profit. However, game theory can be also used to simply study
economics of the past and interactions of different factors in a matter. It can also be used to
investigate matters such as monetary distributions and their effects on other outcomes.
Military strategists have turned to game theory to play "war games." Usually, such
games are not zero-sum games, for loses to one side are not won by the other, and they have
been criticized as potentially dangerous oversimplification of necessarily factors. Economic
situations are also more complicated than zero-sum games, but those factors only require
readjustments to the strategy over time. Sociologists have taken an interest in game theory,
and have developed an entire branch dedicated to group decision making. Immunization procedures
and vaccine or other medication tests are analyzed by epidemiologists using game theory.
The properties of n-person non-zero-sum games can be used to study different aspects of social
sciences as well. Matters such as distribution of power, interactions between nations, the
distribution of classes and their effects of government, and many other matters can be easily
investigated by breaking the problem down into smaller games, each of whose outcomes affect the
final result of a larger game.
This file was last modified on Thursday, 12-Aug-1999 19:07:36 PDT