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Legend

p

= momentum

m

= mass

v

= velocity
Fav = average force

t

= time

Vi

= initial velocity

Vf

= final velocity

Formulas

Type Conservation of momentum equation Conservation of energy equation
Elastic:

Colliding objects are so hard that no momentum or energy is lost (such as through shock absorption or the objects sticking together for any length of time)

p of objects 1 & 2 before = p of objects 1 & 2 after

X component:
m1v1ix + m2v2ix = m1v1fx + m2v2fx

Y component:
m1v1iy + m2v2iy = m1v1fy + m2v2fy

KE of objects 1 & 2 before = KE of objects 1 & 2 after

1/2m1v1i2+1/2m2v2i2 = 1/2m1v1f2+ 1/2m2v2f2

Since KE is scalar, don't need to consider x and y components

Inelastic:

Colliding objects are not completely hard, so some energy is lost when objects deform during collision, and objects are in contact for some time.

p of objects 1 & 2 before = p of objects 1 & 2 after KE is not conserved, but the total energy is.
Completely inelastic:

Colliding objects remain stuck together after impact.

p of objects 1 & 2 before = p of objects 1 & 2 after

m1v1 + m2v2 = (m1 + m2)vf

KE is not conserved, but the total energy is.

KE of objects 1 & 2 before = KE of objects 1 & 2 after + any energy lost during impact.

1/2m1v1i2+1/2m2v2i2 = 1/2(m1 + m2)vf2 + any energy lost during impact.

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created by Will Kuo and Stan Watterson
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