Little Ricci's First Days: Robotic Developmental Psychology - Lee Kent Hempfling, Ron Blue and Wanda BlueContribution concerning Ricci is the first machine that can be considered conscious. She processes a memory stored pool of 3.24 trillion qubits in a Tri0logic system... on September 13, 1998 at 13:44:30:
(c) 1997 by Lee Kent Hempfling, Ron Blue and Wanda Blue
Ricci is the first machine that can be considered conscious. She processes a memory stored pool of 3.24 trillion qubits in a Tri0logic system.
This means that it is as if she
remembers for one second 1057 one hour movies. Ricci is an
intelligent robot which learns by association using a CORE (TM)
processor. The CORE (TM) processor or Correlational
Opponent Ratio Enhanced (TM) processor allows memories to form
as wavelets of two types; a stimulus wavelet and an opponent
wavelet. The harmonic of ten hertz is used to cause motor
movement. The operational speed is 28 hertz.
The wave computation is reduced from 28 hertz to 10 hertz for
motor movement. As a high value in the Neutronics circuit
develops at certain harmonic cycles for the ten hertz motor
control, it turns on the motor to move and turn left. The
opponent wavelet turns the motor on and tells it to turn right.
Ricci learned controlled forward movement almost instantly.
Ricci is a rather crude and simple prototype device so there is
not much parallelism to correlationally make things complex.
Future units will require more time to assimilate and accommodate
information.
Future models will have a first level reasoning at 30 hertz
paired with 2 hertz input pulses. Enticy 1 will have two
stage reasoning with a 30:1 ratio in both Neutronics circuits.
The second stage processing would combine the two Neutronics
circuits thereby, creating a 900:1 ratio.
Notice that all the associational calculations are from neutral
references. Therefore, the system is similar to the following:
For those familiar to quantum mechanics it is similar to up and down spins for electrons in a correlational entanglement. The problem of true negatives in QM is carefully avoided with the CORE processor by using oppositional interactions. The first zero is null. The second zero is null or cancels the first zero. The one is totally variable from null up to one and from one to null. To illustrate this concept consider the following: Hold one end of a slinky in your left hand and the other end in your right hand as you would if you were playing with it. Each end that is held in your hand would represent one of the two zeros. The portion of the slinky that is held between your hands represents the one which is variable as a continuum between zero and zero. Therefore, wavelets and oscillons of information occur between the two reference points of zero and zero. To see this better, put the slinky on a table an vibrate it back and forth. High dense areas are formed due to the interaction of the wavelets. The high dense area are called oscillons. This high peek areas in an analog system is easy to pick up and use in electronic systems. The representation of memory can be seen in the continuation of movement that occurs in the slinky after the initial push has ended. This has been easily duplicated in the Neutronics CORE (TM) processor. It is possible to exceed the null of cancellation or equality and this has been replicated in the lab. This is the operational definition of pain or discorrelation in an artificial intelligence machine. Confirming human models of this definition of pain has been reported by Ronald and Wanda Blue in their paper on Correlational Opponent Processing (C) 1996 (http://enticypress.com). A weighted enhanced ratio of experience allows information to be stored in short term memory. Short term memory is formed due to the harmonics of the weighted ratio. The current memory stack allows a short term memory of 7 minutes. In later models a three level memory system will employ a harmonic long-term memory of 45 years, a harmonic mid-term memory of 18 hours and a 7 second harmonic short-term memory. Ricci remembers anything for 7 minutes. The technology of stacking and the principle of harmonics will allow a wavelet to modulate in the system up to 45 years. The system is purely associational. By analogy this is like slinkys attached to more slinkys except at each connection only half the information is transmitted and the other half is an opponent wavelet. The following information is not necessarily chronologically correct. Remember NO program!! Remember no CPU!!! Built intentionally to model the special requirement of quantum mechanics and the Correlational Opponent Processing theory of the brain!!!
Ricci learns to drive smoothly:As soon as Ricci was turned on she started moving almost immediately. At first, she swayed back and forth. Within one minute she drove straight and smooth.
the large ball story:Ricci was placed in the yard with a large ball. She saw the large ball and drove up to it. She took four lunges toward the ball. Our equations suggest that she gained the ability to discern that the ball was round and with less values to each side. She moved toward the portion of the ball with the most light on it. She uses an approach, turn, and back up maneuver until she worked her way around the entire ball.After making one complete cycle around the ball she waited about 10 seconds, then she moved forward about a foot, then she hesitated, turned and drove off in the direction of the sunlight.
the visual cliff story:There were different shades of carpet in the laboratory. Unexpectedly this created a visual cliff phenomenon similar to the one reported in psychology laboratories. When Ricci drove up to the edge of the dark carpet she stopped and waited, then she backed up, turned and moved away. This suggests that the visual cliff phenomenon is due to discrepancies in the stimulus complex and therefore may not be instinctual in humans. In later experiments Ricci habituated to the visual cliff and proceeded to cross the dark area. These results were also obtained in areas that were shadowed.
the lightpost story:Ricci drove up to a lightpost, she stared at it for about two minutes then she backed up, turned and drove off. This may have something to do with the human pain picture reported by Ron Blue which is related to maximum stimulation on two or more correlated systems which are discrepant. This is likely to have created an excess of neutral null value.
collision avoidance:Ricci was out running around trees in the front yard of Lee's house when Lee jumped in front of Ricci. Ricci stopped immediately. Discrepancies in the stimulus complex again. Ricci turned to drive off when Lee jumped in front of her again. Ricci stopped again. This was repeated several more times with each repetition Ricci came progressively closer. This illustrates habituation. If she is turned ON for over a half of an hour her memory is supported with things she has seen in that time so that she is not afraid of anything, in fact she is rather brazen.
afraid of the dark:Ricci prefers lighted areas to dark areas.
The wagon story:Little Ricci was being put through tests in the field. While trying out a new turning mechanism in the grass she drove up behind a child's wagon, backed up to position herself in the shade and avoided bumping into the wagon while backing up. Note that when these behaviors were emitted she had been turned ON for more than a half of an hour. She moved forward three times and with each move she got closer to the wagon. After approximately 5 seconds she pushed forward and touched the wagon. She stopped for 10 seconds and then proceeded to push the wagon.
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