Artificial Life, or ALife, is the attempt to get computers to accurately model the ways and practises of nature. As you can tell from this definition, not only is ALife a large domain, it overlaps very much with Artificial Intelligence. So much so, in fact, that ALife deals with various aspects of AI (such as genetic algorithms), and AI deals with various aspects of Alife (such as flocking).
Introduction to ALife
Cellular Automata "...A regular spatial lattice of "cells", each of which can have any one of a finite number of states. The state of all cells in the lattice are updated simultaneously and the state of the entire lattice advances in discrete time steps. The state of each cell in the lattice is updated according to a local rule which may depend on the state of the cell and its neighbors at the previous time step..." From FOLDOC.There are two very good examples of CAs. Wolfram's 1D CA, and Conway's Life, a 2D CA.
Wolfram's 1D-CA Recently (23/8/99), I created a Windows 95 program that allows you to create your own 1D CAs. The program can generate some very interesting results, and can generate results both from a point and a line. This program replaced the old Wolfram Pascal program I'd created.
Conway's Life Conway's Life has a few more interesting aspects to it though. There is a certain pattern of cells called a glider. Gliders are cells that will, after a few life-cycles, repeat themselves, but in a different position. The most common glider is shown to the left. Enter this pattern into the Multilife program and you will see the recurring pattern. What's so important about gliders? They do math! The explanation behind all of this is rather complicated, and beyond the scope of this essay. But gliders can be aligned in such a way that they can perform bit-wise operators like AND, OR, NOT, XOR etc. More complicated functions often take very complicated aligning etc, but they are possible. So, a simulation following extremely simple rules can yield incredibly complicated results. This is the ALife equvalent to Turing Machines. For an interactive Java simulation of life, check out Multilife.
Behaviour
The Philosophies Will Artificial Intelligence come naturally if ALife is created? Perhaps, perhaps not. Successfull is so subjective, and the question of intelligence has been a philosophical question that has plagued AI since its foundations. The question of whether AI is ALife is interesting. Imagine an artificially intelligent program (for example, the Puppet Master in Ghost in the Shell) the doesn't simulate any of the natural processes of life, yet shows the ability to cognitively understand human speech, make completely autonomous decisions, possibilty even simulate emotions - would that constitute life? Some would say yes, some no. These areas in Alife are where ALife/AI meet morals, ethics and politics.
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