The Experience Nicaragua team is made up of four members, two students, Shigeki Seko and Darrin Nix, and two coaches, Jon Happel and Juan Pablo Salinas. The first thing we would like to say is that we owe an enormous thanks to our coaches for the many different things they did like getting us interviews and helping us get permission to use material. But most of all we would like to thank them for keeping us motivated and just being there when we were stuck.
I'm 17 and I've been living in Managua,
I am 14 years old and I am in the Japanese equivalent of 9th grade in the
Experience Nicaragua: The Creation
Although the Thinkquest competition didn't officialy begin until the end of February 1998, Experience Nicaragua began long before that. It all began in March of 1997 when a computer science teacher at the American Nicaraguan school used a winning Thinkquest project to help teach C++ programming at the school. Darrin Nix was in that class and decided to enter the competition in 1998 and set out to find suitable team members and an idea to develop.
Creating Experience Nicaragua took more time and more effort than we ever anticipated. But now that it's over we agree that it's been one of the best things we've ever done and is well worth the sacrifices we made. We began the project by collecting all of the material about Nicaragua that we could lay our hands on. First we went to our libraries and pulled out everything there was about Nicaragua and photocopied all of the relevant material. Next we went on the Internet and surfed and surfed and surfed some more, trying to find useful material. Eventually we discovered every known piece of information which lurked in the dark corners of the world-wide-web and printed it out.
Then came the hard part -- summarizing the thousands of pages that we had compiled. This part of the project actually began in late March and ended in late June, taking up the biggest chunk
One major problem, of course, was that since Shigeki lived in Japan and Darrin lived in Nicaragua neither their daily schedules nor their school schedules coincided. Darrin's vacations came while Shigeki was in school and we often had to pause for long stretches because one of us had major exams. We managed to resolve the time-difference problem, however, at least for a while. For the last three months of the competition, Darrin began getting up at about 6:00 in the evening and going to bed at 10:00 in the morning so that he would be able to work live with Shigeki on ICQ and so that he wouldn't have to fight off his family to use the computer.
We've learned more than we ever imagined by doing this project and we've also experienced what it's like to work together smoothly as a team--something that took a while at first. We hope you will enjoy the Experience as much as we have.