You should now have either a demo or full version of Ray Dream Studio or Ray Dream
Designer installed now. If you do not, please go to Metacreations' site and download the demo version.
To begin, let's get acquainted with the Ray Dream work environment. You should
see some of the following windows: the perspective window, the hierarchy window, the
objects browser, and the shades browser. If some of those were not present, don't
worry. You can access them through the view menu when they are needed. Your
screen in Ray Dream Designer should look something like this...
This screen has been changed from its original size
The screen above has all of the windows. Actual windows may vary
from user to user. The windows on the screen above is as follows. The big
window with the grid is the Perspective window. This window is where most of the
work in this tutorial will be. The window next to the Perspective window is the
Hierarchy window. This window is used for deleting, naming and grouping
objects. The bottom two windows are the Objects browser and the Shades
browser. These windows are not required at this point so you can close them.
On the main screen there are a couple of toolbars. All the toolbars
should be on the screen. If the toolbars are not on the screen, go to the menu and
click View Toolbars. Make sure there is a check next to all the toolbars
listed. You can move these toolbars around the screen by clicking the gray areas of
the bars and dragging them to different points on the screen. See diagrams below
for the functions of the toolbars.
Note that the horizontal tool bars shown can be vertical and vice versa.
Now that you are somewhat acquainted with the work environment that you will be using.
Let us begin.