Definition
The centroid of a polygon is simply the center of balance for
the polygon. In regular polygons, the centroid is the same distance
from all vertices and is also the same distance from all sides.

Centroids of some regular polygons
|
|
We can create a new tessellation from an existing one by joining
the centroids of adjacent polygons. The polygons that are made
from all of these joinings is called the dual of the original tessellation.

How to apply the dual technique
|
|
Examples
Here is an example of the dual technique.

A tessellation of quadrilaterals
|
|
|

Centroids of adjacent polygons connected; the original tessellation
is shown in red
|
|
|

This is the dual with the original tessellation removed
|
|
|
|
|
Here is a second example of the dual technique.

The demiregular tessellation 3.3.3.4.4 / 3.4.6.4
|
|
|

Centroids of adjacent polygons connected; the original tessellation
is shown in light blue
|
|
|

This is the dual with the original tessellation removed
|
|
|
|
|
Here is a third example of the dual technique.

The demiregular tessellation 3.3.4.3.4 / 3.3.4.12 / 3.4.3.12
|
|
|

Centroids of adjacent polygons connected; the original tessellation
is shown in gray
|
|
|

This is the dual with the original tessellation removed
|
|
|
|
|

Additionally, after having tried the hands-on activities, you
can proceed to the templates page where you can practice creating
duals out of regular, semiregular, demiregular tessellations.
|
top of the page
|