| Unit Cells - using equilateral triangles, squares, and regular hexagons
as skeletons for new tilings |
|
| Parallel Lines - using sets of parallel lines to create tilings |
|
| Offset Polygons - joining simple non-adjacent polygons to form new tilings |
|
| Grids - treating existing tilings as grids and using this grids to
create new tilings. |
|