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Creating Other Tilings
 

This section describes techniques for creating tilings from scratch. However, it does not include the basic techniques of creating tilings from regular polygons.

Unit Cells - using equilateral triangles, squares, and regular hexagons as skeletons for new tilings
Unit Cells
Parallel Lines - using sets of parallel lines to create tilings
Parallel Lines
Offset Polygons - joining simple non-adjacent polygons to form new tilings
Offset Polygons
Grids - treating existing tilings as grids and using this grids to create new tilings.
Grids

 

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