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Cubism was an art movement that started in 1908 and lasted until
the mid-1920s. It involved a rejection of conventional approaches
of using perspective to represent three-dimensional objects and
the reduction of objects into simple geometric forms. Cubist art
is usually characterized by facets of objects from various angles
shown on the same work of art. The results often look like groups
of colored polygons. Here is an example of how two images of an
object from different perspectives can be combined into a single
image:
The first two of the following pieces of artwork were created
by Juan Gris, one of the major cubist artists. The third is a
photograph of modern artist Jorge Rubert and some of his cubist-inspired
works of art. Although these designs are not strictly tessellations,
they exhibit a high level of geometric form. For example, if you
disregard the colors of the artwork, you see interesting patterns
of shapes and polygons.
Now try creating your own artwork that incorporates cubist techniques. You may wan to try using a true tessellation to design the arrangement of polygons and shapes. Of course, you do not have to have the exact form of the tessellation shown clearly in your design; in fact, it may be more interesting if the artwork resembles a tessellation just slightly more than the artwork shown above.
Some selected web links for further exploration: WebMuseum: Picasso and Cubism - information and more artwork by Juan Gris
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