Ship Enhancements
Once you start the game, you will be brought into engineering mode, where you will see a listing of all the components of the ship and their characteristics. But, what do these characteristics mean? A good captain needs to know how his or her ship works! Below is a listing of componenent types and what the characteristics of each mean.
  • Reaction Core - this component, described earilier, is where all the ship's energy is produced. This is also where you will manufacture your element-114, which will be described later. Each type of reaction core requires a special two elements to be fused together to release energy. (Nuclear fusion.) The first reaction core that you will have fuses Hydrogen and Helium nuclei. When the elements are fused, a specific energy output is given. The higher the energy output, the more effecient your reactor is, and the less fuel you'll have to buy. As you go through the game, you will want to find reactor cores with a greater energy output.
  • Engine - Of course, every ship needs an engine. In WormQuest, you will be using what is called an 'Ion Engine'. The properties of an Ion Engine are its Effeciency and speed. Effeciency is how much energy that is required from the reaction core to move a certain distance, and the speed describes how fast your engine is. The speed of your engine will be important in combat, especially if you are trying to escape.
  • Communication Device - As you advance through the WormQuest unvierse, you may encounter different alien races. When you encounts these races, you will need a means of communicating with them. After all, they don't speak your language. (This isn't Star Trek.) There exist communication devices that allow you to communicate with these different races, and you're going to have to find them.
  • Planetary Lander - One of the most important parts of the game is going down to planets and retrieving commodities. You'll be using a Planetary landing device for this. Each planetary landing device can only hold a certain amount of cargo, and use a certain amount of energy. So, if you plan on hauling large amounts of cargo back to your ship, you may want to look into investing in a more advanced planetary lander.
  • Cargo Bay - You are going to need a place to hold any kind of commodities that you extract from a planet, and this place is called a cargo bay. Cargo bays have a certain amount of space reserved for both minerals and lifeforms. The larger your cargo bay, the more cargo you will be able to hold in your ship at one time. It is particularily nice to have a large cargo bay beacuse you can go on long missions to far off sectors of the galaxy and return to your favorite trading post with loads of goods to sell.
  • Shields - If you plan on surviving in WormQuest, you're going to have to buy shields, the best that you can afford. Shields protect your hull from being breached and your crew from dying off. The higher class your shields, the better the protection from enemy laser attacks.
  • Lasers - These are your primary weapon of combat. They only require a small amount of energy to operate, and will lay on the damage if used consistently. Lasers are ranked by their class. The higher class laser, the more damage it will do.
  • Missles - Missles are weapons like lasers, but unlike lasers, they required a specific commodity to be used up when fired. Different missle cannons will require different commodities, and also will do a varying amount of damage. Missles are a particularily dangerous combat weapon, as they penetrate the enemy's shields and do damage directly to the hull.
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