Click image to see animation

1). Open a new 3D file in your keyframing capable
software, for example we used Microstation.
2). Create a disc
3). Apply materials to the disc - you can use
a home page back ground, or something symmetrical.
4). Put in a light source. This creates a shadow
and realistic appearance, but is not necessary.
5). Open your animation palette, also put in
a background if desired.
6). Define actors under animation, this is
what moves (the disc in this case).
7). Open keyframing under animation.
8). Select a start location for the disc.
9). Now save that position as start under
keyframing. *Give the positions of the disc
names where you will remember what the
name refers to according to the disc.
10). When the ball hits the surface, it
changes shape. To modify your actor (disc),
select manipulate actor under animation pallette.
11). Now rotate the disc, to make it appear
spinning. Use rotate z axis.
12). Save this position as a keyframe.
13). Repeat steps 11 and 12 a few times.
14). Now you will use the script command to
define the speed change that occurs between
each keyframe, and the number of frames
between each keyframe.
15). Now you will use your movie recording
program to record the animation movie.
16). Watch your movie, and enjoy.

You're on your way, keep up the good work!