Click image to see animation
|1). Open a new 3D file
in your keyframing capable
software, for example we used Microstation.
|2). Create a disc|
|3). Apply materials to
the disc - you can use
a home page back ground, or something symmetrical.
|4). Put in a light source.
This creates a shadow
and realistic appearance, but is not necessary.
|5). Open your animation
palette, also put in
a background if desired.
|6). Define actors under
animation, this is
what moves (the disc in this case).
|7). Open keyframing under animation.|
|8). Select a start location for the disc.|
|9). Now save that position
as start under
keyframing. *Give the positions of the disc
names where you will remember what the
name refers to according to the disc.
|10). When the ball hits
the surface, it
changes shape. To modify your actor (disc),
select manipulate actor under animation pallette.
|11). Now rotate the disc,
to make it appear
spinning. Use rotate z axis.
|12). Save this position as a keyframe.|
|13). Repeat steps 11 and 12 a few times.|
|14). Now you will use
the script command to
define the speed change that occurs between
each keyframe, and the number of frames
between each keyframe.
|15). Now you will use
your movie recording
program to record the animation movie.
|16). Watch your movie, and enjoy.|
You're on your way, keep up the good work!