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Path and Range of a BaseballNote: This applet models the path of a baseball in an "ideal" situation. When you hit a baseball in real life, factors such as air friction will cause the range and path of the baseball to be different.
The Baseball Path Simulator applet will let you experiment with different velocity and angle values to see how they affect the path of the baseball. Enter a velocity and angle value to begin with and then hit the start/restart button to watch the ball take flight. You can press the pause/resume button at any time in the flight to stop the ball. The applet traces the path every time, so you can compare the paths for different settings. If the display should become garbled or you wish to clear the previous paths, simply press the clear button. Press quit at any time to close the window. A range is displayed at the end of every hit showing you how far the ball went (You can resize the window if the ball flies off the screen). Can you figure out what angle will make the ball go the farthest?
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