By Karl Hrnell, March 11, 1996.
Last modified April 17, 1996.
This is yet another Java implementation of the classical Rubik's Cube. I tried to make the user interface as simple and obvious as possible. You should be able to figure out how it works. Twist or rotate by pointing and dragging in "natural" directions.
Press s to scramble and r to restore (while positioning the mouse cursor somewhere in the applet region).
(An optional parameter, "bgcolor", has been added. If used, it takes as input a background color as a hexadecimal RGB value, e.g. "25003f" for deep purple. Default is ordinary light gray.)