Font size bigger
Font size smallerBookmark
Growing up in a single-parent family, Danny has always been pretty much a normal kid, albeit a little introverted. He loves his father dearly and had always tried his best to make him proud, be it in academics or at home. However, when Danny gets hooked on computer games, even he himself is unaware of the gradual changes to his own character. As he sinks deeper into his addiction, he becomes out of touch with the world, ignoring his work and duties. His teachers express concern and it is not long before his father is given a call. Yet, his father has got problems of his own. His company has decided to bring itself into the 21st century and if he is to keep his job, he must learn to cope with the stress of working in the IT milieu. While Danny gets drawn into fantastical dominion that technology has created, his father (too shy and proud to learn new things) is frustrated by the new-fangled software and gadgets that ironically, is supposed to make life easy for him. When Danny is confronted again and again by his emotionally-unstable father about his game addiction, their warped disposition truly rears its ugly head.
A fight ensues and Danny accidently kills his father in the tussle, stabbing him with a sharp piece of his shattered computer. That is when Danny totally breaks down and and unwilling to live this reality, he snaps and believes he is actually in the game. He goes on killing spree, murdering his neighbor's dogs and then commits suicide.Back to top
Athlete Oscar Pistorius, known as the fastest man with artificial limbs, is also nicknamed the Blade Runner.
British Ministry of Defense have named their military satellites “Skynet”, which is in control of 4 unmanned Killer Vehicles (MQ-9 Reaper). Talk about daring the robots to destroy us all.
Long before robots were introduced to humans, Mary Shelly has already postulated the presence of the uncanny valley with Frankenstein’s monster.
Programmers are taking into account that AI is far superior compared to human intelligence in the aspect of chess, and work on handicaps such as giving the AI less time to think, or removing a piece from the computer.
Deep Thought became the first Artificial Intelligence program that managed to beat a grandmaster of chess in a tournament when it defeated Bent Larson in 1989