// JavaScript Document
mysound = new FlashSound();

mysound.monitorLoadProgress();
mysound.onLoadChange = function(percent) {
	var s = xGetElementById("status");
	s.innerHTML = "Loading..." + mysound.PercentLoaded();
}
mysound.onLoadComplete = init;

function init() {
	var s = xGetElementById("status");
	s.innerHTML = "Hover over to listen to the interview";
	s.onmouseover = function() {
		mysound.gotoAndPlay("beamscan", "start");
		start();
	}
	s.onmouseout = function() {
		mysound.gotoAndPlay("beamscan","stop");
		end();
	}
}

	
