Gameplay
When a player creates a new character, he or she is able to spread 25 ability points amongst four different statistics: STR, DEX, INT, and LUK (Strength, Dexterity, Intelligence, Luck, respectively). Players cannot manually choose where these points will be place, as the distribution is randomly generated. However, the player can have the stat allocations reshuffled as many times as required, until the stats are placed in the order that is fitting to their planned occupation. The minimum possible point level which can be generated is 4, and the maximum is 13. Players tend to raise only the statistics which their desired class specializes in, and they will keep the other ability levels at 4.
Characters in MapleStory advance by gaining experience points (EXP), leveling up, and collecting various items and pieces of wieldable equipment. The players combat monsters, acquiring money and various items as well as completing quests. MapleStory gameplay takes place on "worlds". Players are allowed to create up to three different characters in each world for every account made. Each world, which is identical, is split into up to 20 channels where players can play. Each channel is identical in terms of maps, monsters, and other things. The only difference is that there are a different people on each channel. Characters, items and money can not be transferred between worlds.
To level up, a character must acquire a certain amount of EXP (experience points), which are accumulated by killing monsters or completing quests. At each level-up, a player receives 5 ability points (AP) to be distributed among the stats of STR, DEX, INT, and LUK as necessary. After undergoing any job advancement, the character gains 1 skill point (SP) however 3 skill points are given for each level following a job advancement. Each skill point can be used on various class-specific skills.
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