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Stage in the Hero's Journey |
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Ordinary World
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Call to Adventure
The hero is presented with a problem, challenge or adventure to undertake |
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Refusal of the Call
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He doesn't refuse.
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Meeting with the Mentor
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Crossing the First Threshold
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| Tests, Allies, Enemies The hero faces tests, meets allies, confronts enemies & learn the rules of the Special World. |
his ugliness is a test because people make fun of him, like Fiona says "How could someone like someone so ugly? Pretty and ogre don't go together." Shrek thinks she's talking about him. Farquaad is an enemy because he only wants the princess.
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Approach The hero has hit setbacks during tests & may need to reorganize his helpers or rekindle morale with mentor's rally cry. Stakes heightened. |
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Ordeal The biggest life or death crisis – the hero faces his greatest fear & only through “death” can the hero be “reborn” experiencing even greater powers to see the journey to the end. |
Farquaad is about to marry Fiona and Shrek wants to apologize to her. By spending time with Fiona, Shrek has become a better person, with a heart and is able to apologize.
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Reward The hero has survived death, overcome his greatest fear and now earns the reward he sought. |
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The Road Back The hero must recommit to completing the journey & travel the road back to the Ordinary World. The dramatic question is asked again. |
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| Resurrection Hero faces most dangerous meeting with death – this shows the hero can apply all the wisdom he's brought back to the Ordinary World |
The two ogres go off together on the dragon.
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Return with Elixir The hero returns from the journey with the “elixir”, so everyone in the world can use to heal physical or emotional wounds. |
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Home | Hero's Journey | Lilo & Stitch | Shrek | Finding Nemo | Sonic | About Us